About High Resolution Pack (HRP)

Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many other features make it worth playing even today.

For all Duke fans who want to play the game again in a modern Windows environment with 3D accelerated graphics, the Duke3D community has created the High Resolution Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, the project´s goal is to replace all textures and sprites with high-res versions, optimizing it for latest OpenGL ports.

All you need is the "duke3d.grp" file from your original Duke3D v1.3d or Atomic (v1.5) CD-ROM. You can also play with the Duke3D Shareware Episode.

Here's what the Duke3D HRP has to offer:

  • EDuke32 port for Duke Nukem 3D (by TerminX and Plagman), based on JFDuke3D by Jonathon Fowler. For more info about these ports, check out JonoF's JFDuke3D and the EDuke32 site.
  • 32-bit high resolution textures with 4 times the detail of the original textures.
  • Models instead of the old sprites.
  • Optional: OGG soundtrack (by MusicallyInspired) and DukePlus mod (by DeeperThought)

While the HRP is still "work in progress" and missing quite a few textures and models, you can check the Duke Nukem 3D source code forums for additional content or - even better - contributing something of your own.

The community's goal is to issue a new HRP version at least once a year or anytime JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, NightFright is offering an update pack every one or two months, integrating latest forum contributions and fixes into the HRP. You can find these updates here.


 
Notes

WIP Release

Since this is a work in progress version of the pack which has not been tested extensively, there are probably some issues that need fixing. Please let us know of any problems with it so they can be sorted out in future versions. Also notify us if we are missing any art that’s been released prior to the packs release date, even though we have skipped some stuff since we simply did not like it, there is maybe some stuff that has been missed to include.

Please also be aware of the fact that we are still missing models and textures because these have not been remade yet by the community. They will probably be featured in upcoming releases of the HRP.

Known Issues

Although we tried hard to eliminate or avoid any glitches, unfortunately some of them could not be removed in this release. Here are those we know of:

  • Occasionally, you will find props, pickup weapons or the like that are clipping into walls, often preventing you from seeing them completely. We did the best we could with current maphacks, but it's inevitable to get some new functions.
  • Slime babe #1323 has a transparency/clipping bug with her hair. Updating the model should solve that problem.

Title screen art

The front screen is a slightly modified and enhanced version of 3DRealms original art work used with permission.

JFDuke3D port

The honor of writing the first decent Windows port for Duke3D belongs to Jonathon Fowler (JonoF). While he isn't directly continuing his project any more, Plagman's/TerminX's EDuke32 port is still based on it. Jonathon's work will always be a part of this endeavor and is highly appreciated.

EDuke32 port

The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and features enhanced mod support together with tons of newly-added code. It is released and maintained by TerminX.For the time being, we recommend using EDuke32 for running HRP because the port gets updated much more often and HRP content has been optimized for it.

 
License

The contents of the High Resolution Pack are licensed under these three licenses:

  • The build engine is licensed under Ken Silverman's Build License which can be found in BUILDLIC.TXT.
  • The EDuke32 port is licensed under the GNU Public license which can be found in GNU.TXT.
  • The art content is licensed under the High Resolution Pack Art License which can be found in hrp_art_license.txt.
 
Contact

Pär "Parkar" Karlsson
(HRP author)

    Contact: parkar82 (at) gmail (dot) com

Robin "NightFright" Reisinger
(HRP co-author, HRP Update Pack author)

    Contact: hrp_update (at) fastmail (dot) fm

Jonathon "JonoF" Fowler
(JFDuke3D port author)

Richard "TerminX" Gobeille
(EDuke32 port author)

 
Credits

=================== JFDuke3D ===================

Jonathon Fowler
Ken Silverman

=================== EDuke32 ===================

TerminX
Plagman

============ High Resolution Textures ============

0815Jack
ADM
Alexander Filippov
AlgorithMan
Conrad Coldwood
Another Duke Fan
Armando
Audiocraz
BlitZ
cage
chicken
Daedolon
Devastator
Ding Bat
DLT
dood!
Dreams
DukeAtomic
Ecmaster76
endmilled

Fearpi
gambini
Gman
gt1750
Hendricks266
Impact
JaJo
Jblade
jimbob
Kef Nukem
Kev_Hectic
Kevin9er
Killd a ton
L2theKING
Lemming
marked
motionblur
NightFright
Night Hacker
nyne

ooppee
Parkar
Piccolo
Piterplus
princetonEO
Rellik66
Roger
Quakis
Semicharm
Sky Fox
SwissCM
Tesserex
theRobot
toadie2k
Tip
Vasilinka
Viciarg
WarHammer
Vasilinka
yossa

============ 3D Models and Skins ============

alandog
AlgorithMan
Besli
Blunty
Cipher
Conrad Coldwood
dood!
Dr. Kill
DukeAtomic
drvarek
Ecmaster76
efikkan
Eric R
escapist
Esslan

FlackenWS
Forder
General Failure
GodBlitZor
gt1750
Hellbound
ilovefoxes
Jokke_r
Killd a ton
Kralex
L2theKING
Madaut
MagNet
Mean Person
motionblur
Mr.Fibbles
Parkar
Piterplus
Plagman
Radar1013
Renegado
Roma Loom
Sky Fox
Soul Collector
SwissCM
Tea Monster
Vasilinka
YicklePigeon
zilppuri

============= Map/Con Hacking =============

Dave-ros
DSotM
Ecmaster76
endmilled
ikkejw
Killd a ton
NightFright

Night Hacker
noctrun
Okira
Parkar
Piterplus
Renegado
Zebius

============== HRP Assembly ================

NightFright
Parkar

============= HRP Website Design =============

Parkar
Redsplat

=============== Special Thanks to ==============

The guys at Duke4.net
...for hosting and help building the website.

3D Realms
...for making one of the greatest games in history!

All of you
...who support and contribute to the project.

And all the mirrors and seeders!