About High Resolution Pack (HRP)

Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many other features make it worth playing even today.

For all Duke fans who want to play the game again in a modern Windows environment with 3D accelerated graphics, the Duke3D community has created the High Resolution Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, the project´s goal is to replace all textures and sprites with high-res versions, optimizing it for latest OpenGL ports.

All you need is the "duke3d.grp" file from your original Duke3D v1.3d or Atomic (v1.5) CD-ROM. You can also play with the shareware version avaliable here.

Here's what the Duke3D HRP has to offer:

  • Jonathon "JonoF" Fowler's JFDuke3D port of Duke Nukem 3D and/or EDuke32 (by TerminX and Plagman). Which one is included depends on how well they support the current HRP version. For more info about these ports, check out JonoF's JFDuke3d and the EDuke32 site .
  • 32-bit high resolution textures with 4 times the detail of the original textures.
  • Models instead of the old sprites.

While the HRP is still "work in progress" and missing quite a few textures and models, you can check the Duke Nukem 3D source code forums for additional content or even better contributing something of your own.

The community's goal is to issue a new HRP version at least once a year or anytime JonoF comes up with a new milestone of the JFDuke3D port. For the impatient ones, NightFright is offering an update pack every one or two months, integrating latest forum contributions and fixes into the HRP. You can find these updates here.


 
Notes

WIP release

Since this is a work in progress version of the pack which has not been tested extensively, there are probably some issues that need fixing. Please let us know of any problems with it so they can be sorted out in future versions. Also notify us if we are missing any art that’s been released prior to the packs release date, even though we have skipped some stuff since we simply did not like it, there is maybe some stuff that has been missed to include.

Please also be aware of the fact that we are still missing models and textures because these have not been remade yet by the community. They will probably be featured in upcoming releases of the HRP.

Known issues

Although we tried hard to eliminate or avoid any glitches, unfortunately some of them could not be removed in this release. Here are those we know of:

  • In some Ep.3 underwater areas, you will encounter slime babe models that are floating above ground. This applies to the model for #603 which is the flipped version of the Ep.2 sprite (which is hanging from the ceiling). May only get fixed with new sorts of maphacks, not by editing the model.
  • Occasionally, you will find props, pickup weapons or the like that areclipping into walls, often preventing you from seeing them completely. We did the best we could with current maphacks, but it's inevitable to get some new functions to do more.
  • Slime babe #1323 has a transparency/clipping bug with her hair. Updating the model should solve that problem.

Title screen art

The front screen is a slightly modified and enhanced version of 3DRealms original
art work used with permission.

JFDuke3D port

The JFDuke3D port is a work in progress project. Here is what JonoF says in his
readme:

This is a work-in-progress release of my port of Duke Nukem 3D using my
ported Build engine codebase. There are bugs which I'm tracking down and
fixing as an ongoing process.

WARNING! WARNING! WARNING! WARNING!
1. Since this is work-in-progress I cannot and will not attest to the safety
of using this executable. You use it at your own risk!
2. 3D Realms and Apogee do not support this port. Contact me at
jonof@edgenetwork.org if you find problems.
WARNING! WARNING! WARNING! WARNING!

EDuke32 port

The EDuke32 port is an enhanced version of JonoF's initial JFDuke3D port and features enhanced mod support together with tons of newly-added code. It is released and maintained by TerminX.For the time being, we recommend using EDuke32 for running HRP because the port gets updated much more often and HRP content has been optimized for it.

 
License

The contents of the High Resolution Pack are licensed under these three licenses:

  • The build engine is licensed under Ken Silverman's Build License which can be found in BUILDLIC.TXT.
  • The EDuke32 port is licensed under the GNU Public license which can be found in GNU.TXT.
  • The art content is licensed under the High Resolution Pack Art License which can be found in hrp_art_license.txt.
 
Contact

Pär "Parkar" Karlsson
(Author of this pack)

    Email
    parkar82 (at) gmail (dot) com

Robin "NightFright" Reisinger
(HRP co-author, HRP Update Pack author)

Jonathon "JonoF" Fowler
(Author of the JFDuke3d port)

Richard "TerminX" Gobeille
(Author of the EDuke32 port)

 
Credits

JFDuke3D

JonoF
Ken Silverman

EDuke32

TerminX
Plagman

High Resolution Textures

ADM
Alexander Filippov
AlgorithMan
Alias Conrad Coldwood
Another Duke Fan
Audiocraz
BlitZ
cage
Daedolon
Ding Bat
DLT
dood!
Dreams
DukeAtomic
Ecmaster76
endmilled
Fearpi

Gman
gt1750
Hendricks266
Impact
JaJo
Jblade
jimbob
Kef Nukem
Kev_Hectic
Kevin9er
Killd a ton
L2theKING
Lemming
motionblur
NightFright
Night Hacker
nyne
ooppee

Parkar
Piccolo
piterplus
princetonEO
Rellik66
Roger
Quakis
Semicharm
Sky Fox
Swiss Cheeseman
Tesserex
theRobot
toadie2k
Tip
Viciarg
WarHammer
yossa

3D Models and Skins

AlgorithMan
Besli
Blunty
Cipher
dood!
Dr. Kill
DukeAtomic
drvarek
Ecmaster76
efikkan
Eric R
Esslan
Forder

General Failure
GodBlitZor
gt1750
Hellbound
ilovefoxes
Jokke_r
Killd a ton
Kralex
L2theKING
Madaut
MagNet
Mean Person
motionblur

Mr.Fibbles
Parkar
Piterplus
Plagman
Renegado
Roma Loom
Sky Fox
Soul Collector
Swiss Cheeseman
Tea Monster
YicklePigeon
zilppuri

Map/Con Hacks

Dave-ros
DSotM
Ecmaster76
endmilled
ikkejw
Killd a ton
NightFright

Night Hacker
noctrun
Okira
Parkar
Piterplus
Renegado

HRP Assembly

Killd a ton
NightFright
Parkar

HRP Website Design

Parkar
Redsplat

Special Thanks to

The guys at Duke4.net for the hosting and help building the website.

3D Realms
for making the greatest game in history.

All of you who suport and contribute to the project.

And all the mirrors and seeders.