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other:next_hrp_release [HRPWiki]
 

NEXT HRP RELEASE

* This is a page with info and progress towards the next HRP release.

* Everything you find here concerns contents to be added after HRP 5.1 which was released on December 24, 2011.

* Release date for HRP v6 is unknown.

GOAL

The current goal is to keep adding missing models and textures, along with recreation of some outdated models. Additionally, efforts are made to reduce memory consumption.

Current goals:

  • Finish Episode 2-4
  • Create and include better looking babes
  • Improve Polymer support

TO DO

This is the todo list for any future HRP release. Everything you see here should be recreated at some point. All remade textures should be 4x the size of the original tiles (unless specified otherwise) but may be higher in rare cases (if looking too pixelated ingame or in case they contain small pieces of text which have to be legible).

LAST UPDATE: February 15, 2012

  • EPISODE 1: “L.A. MELTDOWN”

Optional Textures (16 remaining)
3430-3437, 3440, 3442-3448 (Developer Heads)

Internally used (3 remaining)
2589-2591 (FORCESPHERE)

Intro/Ep.1 Cutscene
logo.anm - intro cutscene (nuke symbol with explosion)
3260 (VICTORY1)


  • EPISODE 2: “LUNAR APOCALYPSE”

Models: Characters (1 remaining)
1354 (Luke Skywalker)

Textures (6 remaining)
320/321
323
456
473
1237

Ep.2 Cutscene
cineov2.anm


  • EPISODE 3: “SHRAPNEL CITY”

Models: Characters (2 remaining)
1355 (INDY)
1357 (Terminator arm - should fit #1356)

Models: Props (1 remaining)
1347 (FETUSJIB)

Textures (7 remaining)
722
737
738
741
840
870
1153

Miscellaneous (11 remaining)
640-649 (W_NUMBERS), pal0/2
1115 (switch) - could be modelled or just a texture, unsure

Ep.3 Cutscene
cineov3.anm
radlogo.anm


  • EPISODE 4: “THE BIRTH”

Models: Characters (6 remaining)
4402/4403 (ROBOTDOG)
4404/4405 (ROBOTPIRATE)
4512/4513 (PIRATE2A/PIRATE5A) pal 0/10/13
4514/4515 (PIRATE3A/PIRATE6A) pal 0/10/13
4871-4873 (MAN/MAN2)
4943 (JURYGUY) pal 0/10-16

Models: Props (5 remaining)
4430-4432 (broken fuse 1) - highres sprites done; model needed
4433-4435 (broken fuse 2)
4455
4480 (broken cable) pal 0/10/13/14 - highres sprites done; modelled versions?
4884 (broken light?)

Models: Switches (1 remaining)
4483 (broken #164 DIPSWITCH2) - sprite version available; model still needed

Textures (13 remaining)
3410/3411 (only different in color; #3410: more brown/#3411: more grey)
3412
4107
4109 (car front)
4228/4229
4346
4423
4424
4436
5079/5080

Signs (9 remaining)
4379/4381-4385/4399/4409/4889 (Wanted posters - with 3DR heads!)

Miscellaneous (1 left)
4900 (DUKETAG) pal 0/1

Ep.4 Cutscene
vol41a.anm
vol42a.anm
vol43a.anm
vol4e1.anm
vol4e2.anm
vol4e3.anm
duketeam.anm

Add-Ons

Duke It Out In D.C.

Duke Caribbean: Life's A Beach

Duke: Nuclear Winter

CURRENT VERSIONS

  • Polymost HRP: v5.1.295
  • Polymer HRP: v5.1.302 (Polymer HRP v5.1 + Polymer HRP Update Pack v5.1.302)

All these releases can be obtained over at the Duke3D HRP site.

Discussion

Parkar Parkar, 2006/09/05 00:02 (2006/09/05 00:04):

Just added the info I could think of right away. Todo list might not be completly up to date and additions to the WIP section should be made as things get worked on. Might have missed somthing already being worked on as well.

Hendricks266 Hendricks266, 2006/09/09 15:41:

The todo list is just for Episode 1, not the whole HRP.

Parkar Parkar, 2007/01/11 07:46:

The to do list was for next HRP release which had a goal to have the first release done.

Anyway I removed the whole to do list as it is no longer relevant.

 
other/next_hrp_release.txt · Last modified: 2013/03/11 13:40 by 83.9.248.57
 
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