========================================== WORLD TOUR EDUKE32 COMPATIBILITY STOPGAP By Hendricks266 ========================================== Version: 0.41 / November 03, 2016 ================================================================================================ A B O U T ================================================================================================ This patch adds EDuke32 support to "Duke Nukem 3D: 20th Anniversary World Tour". Supported in this version: -------------------------- > All of the World Tour CONs, including the new enemy, boss and minibosses. > 8-bit parallax skies. > 32-bit skyboxes. > Original VOC files. > Lee Jackson's new renders of the original music. > Polymer lighting added by the original mappers. > Normal maps for the original art. (For the time being, normal maps only work with r_pr_artmapping 0, for the same reason texture filtering is incompatible with the artmapping feature.) > Widescreen weapons and status bar. > New Duke voice acting. Use "setvar voice " in the console to configure. 0 - 2016 voice 1 - 1996 voice except during Episode 5 2 - 1996 voice except new lines only > Developer commentary. Use "setvar commentary " in the console to configure. 0 - off 1 - on 2 - show but don't allow playback > New touchplate settings: pal 2 is co-op only, and pal 3 is Dukematch-only. This is in addition to pal 1 being single-player only. Some Alien World Order maps cannot be completed in EDuke32 without this code to take care of this. > The new cstat bits used by World Tour to "ignore lighting and SSAO effects" (cstator 18432) are scrubbed so EDuke32 doesn't interpret them using its meanings. Currently missing/not working: ------------------------------ > The Incinerator is unimplemented. > Multiplayer (blue palswapped) Incinerator pickups are not deleted in single player. > The Firefly and BOSS5 don't have any of the new projectiles. > Some breakable objects remain unimplemented. > Armor box addition to the classic mini-hud remains to be added. > Episode 5 ending is still missing. ================================================================================================ I N S T A L L A T I O N ================================================================================================ 1) Extract the contents of this zipfile (eduke32_worldtour041.zip) into your Steam installation folder of "Duke Nukem 3D: 20th Anniversary Edition". It should be located in \steamapps\common\Duke Nukem 3D Twentieth Anniversary World Tour". 2) 32-bit users: Run eduke32.exe 64-bit users: Run eduke32_x64.exe 3) Select "Duke Nukem 3D: 20th Anniversary World Tour (Compatibility Stopgap)" in the menu selection window 4) Launch with "Start" button. ================================================================================================ N O T E ================================================================================================ There is an option to revert to the original first aid graphics of Duke Nukem 3D (i.e. red crosses instead of pills shown on medkits and some textures): 1) Open "e32wt_start.def" inside of your Steam installation dir of World Tour with a text editor. 2) Find the line "include sprites/oldhealth.def" and remove the comment signs ("//") in front it. 3) Save the file. ================================================================================================ C R E D I T S ================================================================================================ DUKE NUKEM 3D: 20TH ANNIVERSARY WORLD TOUR (C) 2016 by Gearbox Software, LLC / Nerve Software ORIGINAL DUKE NUKEM 3D ARTWORK (C) 1996 by 3D Realms EDUKE32 COMPATIBILITY STOPGAP CREATED BY Hendricks266 PACK COMPILATION NightFright ...................................... nightfright2k7[at]gmail.com http://hrp.duke4.net ================================================================================================ L I N K S ================================================================================================ - EDuke32 port for Duke Nukem 3D ................. http://www.eduke32.com - Latest EDuke32 snapshots ....................... http://dukeworld.duke4.net/eduke32 - Duke4.net Forums ............................... http://forums.duke4.net ================================================================================================ C H A N G E L O G ================================================================================================ v0.41 / 2016-11-03 ------------------ > EDuke32 binaries updated to r5925 (2016-10-31) > e32wt.con: Updated to reflect changes from WT patch v2016-11-02 > e32wt.grpinfo: Updated to reflect changes from WT patch v2016-11-02 v0.4 / 2016-10-17 ----------------- > Initial release > Compared to Hendricks266's initial release of the stopgap, following changes were applied: - 32/64-bit snapshots of EDuke32 r5899 included - Added file "e32wt_start.def" and folder "sprites" with option to restore red cross graphics - Edited "e32wt.grpinfo" to load "e32wt_start.def" instead of "e32wt.con" - Added two missing normalmap defs to "e32wt_normalmaps.def" (4228_n.tga and 4229_n.tga)